Release date forwarded
At the moment of writing this, the game has "gone gold". All of the 15 main levels, the 17 point-and-click segments, the 3 bosses (yes, there are boss fights) and the final minigame are done. Only testing remains.
So, with all of this in mind, I have decided to just forget about being on the Next Fest. I had already tried being on one before with Pseudo-Haunting, and sadly it didn't help much, so I don't see any point in withholding a complete game's release for a faint hope of getting more attention.
There's also another factor in this decision: the game already got some traction on Gamejolt after it was promoted by Team Radiance. In case you don't know, they are the team behind the "Five Nights at Tresure Island" fangame remakes, and noticed Odiumfloreo by accident since it was tagged #fnaf in Gamejolt since the gameplay is heavily inspired by that series' "sit-n-survive" format.
Huge thanks for that, really. Good to know those past years I spent making failed attempts at screamy bear fangames did not go to waste. Heck, Odiumfloreo actually began with the dumb idea of a crossover between FNaF and Enviro Bear 2000.
The new release date is 03/10/2025. The game's price will probably be 5$. The soundtrack is also finished, with its Steam page currently on the works.

Get Odiumfloreo
Odiumfloreo
Nightmares, janky physics and body horror.
Status | Released |
Author | ApeHardware |
Genre | Simulation |
Tags | 2D, Atmospheric, Experimental, Horror, No AI, Physics, psychedelic, Short, Surreal, weird |
Languages | English, Spanish; Castilian, Galician |
More posts
- Devlog & possible earlier release date6 days ago
- Steam version in development21 days ago
- Galician translation now availableMay 24, 2025
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