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Devlog
Submission to Themed Horror Game Jam #20
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Odiumfloreo
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Devlog
Faster nightmares & quality-of-life improvements
October 05, 2025
by
ApeHardware
Nightmare sections take less time to complete. Flowers increase deformation faster. The keys in the 3-key puzzle bounce more and have less weight...
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Minor corrections
October 04, 2025
by
ApeHardware
3
Changed a minor physics settings on the second minigame type's grabbable objects to prevent them from getting frozen. Made the separators in the 3 chemicals puzzle harder to move by other objects...
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Bugfixes
October 04, 2025
by
ApeHardware
2
Fixed a bug that caused the exploration segments to ignore music settings. Made the fly net stick in one of the exploration segments rotate slower...
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Steam version released
October 03, 2025
by
ApeHardware
4
it feels tiring. madness everywhere. your flesh twists and turns. you do not recognize the thing in the mirror. the wrathful screams drown all noise. the stimulation never stops. close your eyes. see...
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The never-made FNaF fangame behind Odiumfloreo
September 26, 2025
by
ApeHardware
3
So there's a week left until the Steam version releases. I could show more stuff from the game, but I don't want to spoil everything, so I thought about doing something different for this post. In an...
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Minor improvements to the Steam version
September 21, 2025
by
ApeHardware
3
Recently, I gave the Steam version to a few beta testers and implemented a few improvements based on their feedback. If an item flies off the screen because game physics, it will be teleported back to...
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OST & minigames completed
September 15, 2025
by
ApeHardware
4
At the moment of writing this, the soundtrack is fully complete. Its Steam page has already been updated to list all of the tracks. The third and final type of minigame has also been completed. Origin...
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Soundtrack page is up & other news
September 10, 2025
by
ApeHardware
5
The Steam page for the soundtrack is up. There will probably be a few additions to the track list soon: The OST will also be available on Itch as a separate download. I have already tested the game by...
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Release date forwarded
September 05, 2025
by
ApeHardware
7
At the moment of writing this, the game has "gone gold". All of the 15 main levels, the 17 point-and-click segments, the 3 bosses (yes, there are boss fights) and the final minigame are done. Only tes...
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Devlog & possible earlier release date
August 31, 2025
by
ApeHardware
5
Progress has been made faster than expected. 17 of the 18 post-level segments are already complete. Most of these consist on "point-and-click" segments in which you solve a simple physics-based puzzle...
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Steam version in development
August 17, 2025
by
ApeHardware
3
You read that right. After coming back to this game I noticed the base concept had plenty of room for new ideas, so I got to work on a Steam version: Whereas game jam Odiumfloreo was only 5 levels lon...
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Galician translation now available
May 24, 2025
by
ApeHardware
2
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