Steam version in development
Odiumfloreo » Devlog
You read that right. After coming back to this game I noticed the base concept had plenty of room for new ideas, so I got to work on a Steam version:
Whereas game jam Odiumfloreo was only 5 levels long, Steam Odiumfloreo will have 18 levels (15 of which are already finished by the time of writing this), featuring new mechanics and dangers.
Not only that, but this new version will have brand new "point-and-click" segments between the normal levels. The original's almost non-existent plot will be expanded greatly upon, adding more surrealism, paganism, satanism and satire of the current state of the Internet.
I'm aiming for a Halloween release, let's hope Murphy's law doesn't show up.
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Odiumfloreo
Nightmares, janky physics and body horror.
Status | Released |
Author | ApeHardware |
Genre | Simulation |
Tags | 2D, Atmospheric, Experimental, Horror, No AI, Physics, psychedelic, Short, Surreal, weird |
Languages | English, Spanish; Castilian, Galician |
More posts
- Faster nightmares & quality-of-life improvements4 hours ago
- Minor corrections1 day ago
- Bugfixes1 day ago
- Steam version released2 days ago
- The never-made FNaF fangame behind Odiumfloreo9 days ago
- Minor improvements to the Steam version14 days ago
- OST & minigames completed20 days ago
- Soundtrack page is up & other news25 days ago
- Release date forwarded30 days ago
- Devlog & possible earlier release date35 days ago
Comments
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haha expecting a more difficult game than the web version, look forward to it!
Just finished testing levels 16 and 17.
All I'm telling you is be careful what you wish for...